Parameter Data

Miscellaneous Data
Turn length: 10 minutes
Maximum units per hex: 6
Maximum strength points per hex: 24
Maximum strength points on road: 12
Air Attack attack factors (hard/soft): 20/30
Air Attack defend factor: 10
Air Attack strength points: 5
Assault combat modification: 1
Smoke height: 20 meters

Movement Costs
Non-truck Terrain Costs:
Clear : 2 	Forest : 15 	Marsh : 8 	Building : 2
Village : 1 	City : 1 	Sand : 2
Truck Terrain Costs:
Clear : 4 	Forest : 15 	Marsh : 0 	Building : 4
Village : 2 	City : 1 	Sand : 4
Non-truck Hex Side Costs:
Road : 1 	Rail : 2 	Stream : 2 	Bocage : 4 	Dune : 1 	Uphill : 1
Truck Hex Side Costs:
Road : 1 	Rail : 2 	Stream : 4 	Bocage : 8 	Dune : 1 	Uphill : 2

Combat Factors
Combat Results Table
Roll	1	2	3	4	5	6	7	8	9	10	11	12	13	14	15	16	17	18	19	20
1:4 	D	D	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1:3 	1	D	D	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1:2 	1	1	D	D	D	D	0	0	0	0	0	0	0	0	0	0	0	0	0	0
1:1 	1	1	1	1	D	D	D	D	D	0	0	0	0	0	0	0	0	0	0	0
3:2 	1	1	1	1	1	1	D	D	D	D	0	0	0	0	0	0	0	0	0	0
2:1 	2	1	1	1	1	1	1	1	D	D	D	D	0	0	0	0	0	0	0	0
3:1 	2	2	2	1	1	1	1	1	1	1	D	D	D	D	0	0	0	0	0	0
4:1 	3	2	2	2	2	1	1	1	1	1	1	1	D	D	D	D	0	0	0	0
6:1 	3	3	3	2	2	2	2	2	1	1	1	1	1	1	1	1	D	D	D	0

Terrain Modifications
Terrain Combat Effects
Clear: 0 	Forest : -1 	Marsh : 0 	Building : -3
Village : -3 	City : -3 	Sand : 0
Bocage : -2 	Dune : -1
Improved : -1 	Fort : 20
Maximum modification: -4
Terrain Elevation (meters)
Forest : 20 	Marsh : 0 	Building : 15 	Village : 10 	City : 20